By Eom Yoon-ryung Computer games, which used to be regarded as simple amusements, have evolved to offer a whole other world to the players of today. Along with these developments, there has been a change in the perception of in-game items (or virtual goods), which once were lost forever when the machine was turned off.… Continue reading [THE KOREA TIMES_엄윤령 변호사] The legal status of online game items in Korea

